For Gods, Death and Reapers. I was responsible for the high poly sculpt, game model, textures, and engine integration
Concept : Quentin Castel https://www.artstation.com/quentincastel
https://www.artstation.com/artwork/Gvrgwz
Art director : Elliot Bocxtaele https://www.artstation.com/zellyon
Lead : Tom Carruthers https://www.artstation.com/muckle